
Sony Santa Monica confirmed God of War Laufey at the June 2026 State of Play and locked in February 16, 2027 as the release date. Faye, Kratos’s wife, wakes in a Norse afterlife realm called the Everywhen and protects the plans she made for Kratos and Atreus. It is a PlayStation 5 exclusive at launch, and Marvel’s Wolverine’s messy PS5 rollout has PC players skeptical about how long the Steam wait is going to be. These seven God of War Laufey alternatives on desktop cover the same design DNA: heavy narrative action, mythic scale, protagonist-driven storytelling.
Every pick below runs on Windows through Steam and most also work on Steam Deck. We tested each on current-generation hardware and matched them to specific parts of what Laufey is promising: single-player campaign focus, Norse mythology weight, deliberate melee combat, and cinematic pacing that respects the plot instead of drowning it in side quests.
Quick comparison
| Game | Best for | Price | Standout feature |
|---|---|---|---|
| Ghost of Tsushima Director’s Cut | Cinematic sword combat | $59.99 | Kurosawa filter mode |
| Elden Ring | Mythic open world | $59.99 | Legacy Dungeons + DLC |
| Hellblade II | Norse atmosphere | $49.99 | Photogrammetry-heavy realism |
| Star Wars Jedi: Survivor | Kratos-style flow | $69.99 | Stance switching combat |
| Assassin’s Creed Valhalla | Viking sprawl | $59.99 | 130+ hours of Norse content |
| Horizon Forbidden West | Sony first-party pacing | $59.99 | Machine-hunting combat |
| Sekiro: Shadows Die Twice | Deliberate melee | $59.99 | Posture-based dueling |
What Laufey is actually about
Every preview has now confirmed three specific structural changes from previous God of War entries. Faye is the sole playable protagonist through the campaign. The Everywhen is a metaphysical realm, not a mapped one, meaning traversal changes shape between chapters. Kratos and Atreus appear in flashback and companion beats but do not carry the game. Santa Monica’s SDCC panel then confirmed a follow-up Kratos-led entry that continues from Laufey’s ending, which pushes the studio into a two-game arc for the first time.
That narrows the alternatives list. A pure hack-and-slash game like Devil May Cry 5 misses the point. A pure open-world like Skyrim also misses. The picks below all thread the same needle: narrative-forward, deliberate combat, myth-heavy world design.
The alternatives
Ghost of Tsushima Director’s Cut – Best for cinematic sword combat
Ghost of Tsushima Director’s Cut is the Sony first-party game most likely to fill the Laufey shape on PC right now. Sucker Punch’s samurai epic hit Steam in 2024 with the full Iki Island expansion, and the Kurosawa mode reframes the whole game as a black-and-white period piece. Combat weight, deliberate camera work, and mythic scale line up almost exactly with what Laufey is promising.
Where it falls short: Legends co-op mode is dying. Cross-play support for the multiplayer arm dropped several months ago and the population reflects it.
Pricing:
- Free: no free tier
- Paid: $59.99 on Steam, sales dip to $39.99
- vs God of War Laufey: same price, actually playable now, similar first-party polish
What transfers from God of War Laufey hype: protagonist-driven story pacing. Jin Sakai’s arc is structured the same way Faye’s looks to be.
Bottom line: if you had God of War Ragnarok on PS5, this is the closest analog on PC.
Elden Ring – Best for mythic open world
Elden Ring is the mythic-scale open world every Norse-flavored game gets compared to. FromSoftware’s Lands Between and the Shadow of the Erdtree expansion cover roughly 150 hours of content, and the sense of place lines up with what Laufey’s Everywhen previews are promising.
Where it falls short: no character-driven narrative in the God of War sense. The story is atmospheric and cryptic, not confessional and cinematic.
Pricing:
- Free: no free tier
- Paid: $59.99 base, $39.99 for Shadow of the Erdtree, sales hit $34.99 for the base
- vs God of War Laufey: same base price, dramatically longer runtime
What transfers from God of War Laufey hype: heavy melee combat plus mythic scale.
Bottom line: get this if you want scope and you are patient enough to let the world do the storytelling.
Senua’s Saga: Hellblade II – Best for Norse atmosphere
Senua’s Saga: Hellblade II is the closest game on Steam right now to what Laufey’s Everywhen previews look like. Ninja Theory built Icelandic locations through photogrammetry, then layered on the same binaural audio Hellblade I made famous. The runtime is shorter than most on this list, which is either a feature or a bug depending on how you use your gaming hours.
Where it falls short: combat is slower and less varied than God of War’s. If mechanical depth is what draws you to Santa Monica’s work, Hellblade II is going to feel undercooked.
Pricing:
- Free: no free tier
- Paid: $49.99 on Steam, sales hit $29.99
- vs God of War Laufey: cheaper, roughly 8-hour runtime, Norse tone at its most literal
What transfers from God of War Laufey hype: the metaphysical realm framing. Hellblade II’s Iceland is closer to the Everywhen’s implied geography than any other pick on this list.
Bottom line: the pick for atmosphere. Play it in one weekend.
Star Wars Jedi: Survivor – Best for Kratos-style flow
Star Wars Jedi: Survivor is what happens when Respawn studies God of War’s combat design and applies it to a lightsaber. Cal Kestis’s five stances, deliberate camera locks during Force execution moves, and Metroidvania traversal all trace back to the design conversations God of War 2018 opened. The Steam port launched rough but has been patched hard.
Where it falls short: the frame pacing still stutters on mid-range GPUs. Check the current patch notes before you commit.
Pricing:
- Free: no free tier
- Paid: $69.99 base, deluxe at $89.99, EA Play saves $10-20
- vs God of War Laufey: pricier, actually playable, mechanically the closest pick
What transfers from God of War Laufey hype: the exact combat feel. Nothing on PC replicates God of War’s rhythm better than Jedi: Survivor.
Bottom line: the pick for Kratos main players who miss the axe.
Assassin’s Creed Valhalla – Best for Viking sprawl
Assassin’s Creed Valhalla is the game to play if the Laufey pitch that hooked you was “Norse mythology, huge scope.” Ubisoft’s version of Eivor’s raid on Anglo-Saxon England covers roughly 130 hours with the three DLC expansions, and the mythical Asgard sequences hit closer to God of War Ragnarok’s Norse imagery than any other pick on this list.
Where it falls short: repetitive structure. The last four regions blur together and Isu-plot fatigue is real.
Pricing:
- Free: no free tier
- Paid: $59.99 base, complete edition with all DLC at $99.99, sales hit $14.99 for the base
- vs God of War Laufey: same launch price, three to four times the content, less focused pacing
What transfers from God of War Laufey hype: direct Norse mythology beats. Valhalla names the same figures Laufey’s marketing is teasing.
Bottom line: the pick for people who use games as background TV.
Horizon Forbidden West Complete Edition – Best for Sony first-party pacing
Horizon Forbidden West Complete Edition is the other Sony first-party PC port that carries Santa Monica-adjacent pacing DNA. Guerrilla’s post-apocalyptic Americas landed on Steam in 2024 with the Burning Shores expansion, and the machine-hunting loop rewards the same kind of deliberate approach God of War’s combat encounters do.
Where it falls short: bloat. Side content is dense to the point of dilution.
Pricing:
- Free: no free tier
- Paid: $59.99 Complete Edition, sales hit $34.99
- vs God of War Laufey: same launch price, sci-fi rather than mythic, longer runtime
What transfers from God of War Laufey hype: the Sony first-party production polish. Same voice performance quality, same texture budget.
Bottom line: the pick if you loved Ragnarok’s production values more than its combat.
Sekiro: Shadows Die Twice – Best for deliberate melee
Sekiro is the least obvious pick on this list and possibly the best fit for players who loved God of War Ragnarok’s finisher-heavy encounters. FromSoftware built the entire combat system around posture damage and dueling rhythm, which is closer to God of War Ragnarok’s Berserker Souls fights than any other game on PC.
Where it falls short: no build variety and no co-op. If you play Sony first-party for the character customization, Sekiro is going to feel bare.
Pricing:
- Free: no free tier
- Paid: $59.99 on Steam, sales dip to $23.99
- vs God of War Laufey: same price, 30-hour runtime, brutal difficulty
What transfers from God of War Laufey hype: the boss fight design. Sekiro’s dueling structure predates Ragnarok’s Berserker gauntlet by four years and clearly influenced it.
Bottom line: the technical pick.
How to choose
Pick Ghost of Tsushima Director’s Cut if you want the closest thing to Sony first-party polish on PC right now.
Pick Elden Ring if you want the biggest mythic canvas available and are OK doing your own storytelling.
Pick Hellblade II if the Everywhen realm framing is what caught your eye in the June State of Play trailer.
Pick Star Wars Jedi: Survivor if you play God of War for the combat rhythm above everything else.
Pick Assassin’s Creed Valhalla if the specific Norse mythology hook is what draws you.
Stay on your PS5 backlog if you have God of War Ragnarok Valhalla DLC or the New Game+ mode unfinished. Both cover ground Laufey is likely to reference.
FAQ
Is God of War Laufey coming to PC? Sony Santa Monica has confirmed a PlayStation 5 exclusive launch on February 16, 2027. Historically Sony first-party games ship to Steam roughly two to three years after PS5 release. God of War Ragnarok took two years and eight months to arrive on Steam.
Is Kratos in God of War Laufey? Kratos appears in the story but is not the playable protagonist. Faye, Kratos’s late wife, is the primary playable character. Sony Santa Monica has separately confirmed a follow-up Kratos-led game continuing from Laufey’s story.
Which PC game is closest to God of War? Star Wars Jedi: Survivor is the mechanically closest pick, since Respawn openly studied God of War’s combat design. Ghost of Tsushima Director’s Cut is the closest in tone and Sony production polish.
Can I play any of these on Steam Deck? Yes. Ghost of Tsushima, Sekiro, Star Wars Jedi: Survivor, and Elden Ring are all Steam Deck Verified. Hellblade II is Playable. Horizon Forbidden West is Playable with settings dropped.
What is the Everywhen in God of War Laufey? Sony Santa Monica has described the Everywhen as a mystical afterlife realm Faye enters after her funeral in God of War (2018). Full details are being held back for launch.