How to Fish and its closest indie fishing simulation alternatives on desktop

Polygon’s coverage of the How to Fish Manta Boss update caught the tail of a small indie boom. How to Fish is the tongue-in-cheek fishing game with a bow, where the “fish” are hostile and the boss ships have physics, and it sold better than most people predicted. The Manta Boss update added the biggest single fight in the game so far, and the developer roadmap keeps promising more.

The catch, if you already finished it: How to Fish updates ship a few times a year, not a few times a month. Between drops, the seven How to Fish alternatives below hit similar itches. Some are the peaceful side of fishing games, some are the weird side, and one is closer in tone to the Manta Boss run than most players expect. Every pick runs on Windows, macOS, or Linux (or Steam Deck) without a rig upgrade.

Quick comparison

App Best for Free plan Paid from Standout
Dredge Story-driven fishing horror Trial demo Around $25 one-time Lovecraftian tone with meaningful choices
Webfishing Chill social multiplayer No Under $10 one-time Rooms with friends, no real endgame
Moonglow Bay Cozy town-management fishing No Around $20 one-time Boat upgrades and shop-running loop
Cat Goes Fishing Physics puzzle fishing No Under $10 one-time Tackle-and-cast physics puzzles
Stardew Valley Full farming and fishing sim No Around $15 one-time Fishing is one loop in a much bigger game
Sea of Stars Turn-based RPG with fishing side No Around $35 one-time Best story of the group
Chill River Zen ambient fishing No Under $10 one-time Pure vibes, no progression

Why How to Fish players look for more

Three complaints show up on r/HowToFish and in the Steam discussion threads.

The first is content velocity. The Manta Boss update is a big single fight but the update cadence is roughly quarterly. Between drops, players hit the end of the content and want the same “one more fish” instinct in another game.

The second is difficulty tuning at the extremes. The early bosses are approachable and the late-game bosses assume a lot of gear tuning. Players who wanted a smoother difficulty curve or a bigger sandbox in between look for it elsewhere.

The third is tone variety. How to Fish is action-comedy. Sometimes players want the same mechanical satisfaction with a different mood: quiet, cozy, weird, or narrative-heavy. The alternatives below cover those spreads.

The alternatives

Dredge — Best for story-driven fishing horror

Dredge is the closest structural cousin to How to Fish and the closest tonal opposite. You captain a boat, catch fish, upgrade your gear, and slowly discover that something is very wrong in the waters around the town. The fishing loop is deep, with proper day-night cycles and equipment specialization for different biomes.

The narrative pull is the reason players keep coming back after the credits. Multiple endings, side quests with real weight, and a Lovecraftian arc that unfolds through fishing rather than combat.

Where it falls short: Pacing is deliberate, occasionally slow. Combat with the deep-water threats is minimal, which some How to Fish players will miss.

Pricing:

Download: Steam or GOG

Bottom line: Pick this for the “fishing but everything is wrong” itch, taken seriously.

Webfishing — Best for chill social multiplayer

Webfishing is what you play with friends. Rooms host up to a dozen players who fish, talk, and hang out around a small lake. Progression is present but not the point. It runs on almost anything, so friends without a strong PC can join without setup drama.

The community events built around it (community cast times, seasonal contests) are half the appeal, and the developer keeps shipping small updates.

Where it falls short: No serious endgame. Solo play falls flat.

Pricing:

Download: Steam

Bottom line: Pick this to play fishing with friends over voice chat.

Moonglow Bay — Cozy town-management fishing

Moonglow Bay is a cozy fishing sim wrapped around town rebuilding. You fish, cook the catch, run a small shop, and slowly bring life back to a coastal town. The art style is a soft voxel look and the pacing is meditative.

Boat upgrades and equipment progression scratch a similar itch to How to Fish’s gear grind, in a much gentler package.

Where it falls short: Runs into slowdowns in the mid-game and combat is not part of the design.

Pricing:

Download: Steam or Game Pass

Bottom line: Pick this for a cozy town sim where fishing drives progression.

Cat Goes Fishing — Physics puzzle fishing

Cat Goes Fishing treats each cast as a puzzle. Fish have distinct physics, lures behave differently under water, and pulling in a legendary catch takes patience and setup. Progression unlocks new rods, lines, and gear types.

The difficulty ramp is the closest match to How to Fish’s boss-arc pacing outside of Dredge, delivered as physics-driven catches rather than action fights.

Where it falls short: Old game with a dated presentation. Not everyone will look past that.

Pricing:

Download: Steam

Bottom line: Pick this if you want the catch itself to be the challenge.

Stardew Valley — Fishing as part of a bigger sim

Stardew Valley does not need an introduction. Fishing is one of six major systems, and the fishing minigame has more depth than most dedicated fishing games. Progression through rods, tackle, and bait keeps the loop fresh through the whole game.

For players who wanted more life-sim glue around the fishing loop, Stardew delivers years of it.

Where it falls short: Fishing is one loop, not the whole game. If fishing is what you want, other picks are more focused.

Pricing:

Download: Steam or GOG

Bottom line: Pick this if you want fishing wrapped in a full farm-and-town sim.

Sea of Stars — Turn-based RPG with fishing side

Sea of Stars is a turn-based RPG that ships one of the best-received fishing minigames of the past few years. Fishing is an optional side loop with its own progression, rewards, and small storyline threads. The main game is a full 20-to-30-hour RPG with excellent combat and art.

For players who wanted the narrative layer of Dredge but with combat instead of horror, Sea of Stars is the pick.

Where it falls short: Fishing is a minigame, not the point. Players who wanted a pure fishing game will feel the RPG structure.

Pricing:

Download: Steam or GOG

Bottom line: Pick this for a great RPG with a great fishing minigame, in that order.

Chill River — Pure ambient fishing

Chill River is the most stripped-back pick on the list. You cast, you catch, and the river flows. No progression, no bosses, no unlocks worth speaking of. Ambient audio and long weather cycles carry the mood.

It exists to be a decompression tool between other games. Half the players on Steam report using it as background while working or reading, which is fair use.

Where it falls short: No progression. Not a “game” in the goals-and-rewards sense.

Pricing:

Download: Steam

Bottom line: Pick this for the vibes, not for a game to finish.

How to choose

Pick Dredge if you want narrative weight and gear progression tied together, with a mood that shifts across the campaign.

Pick Webfishing if the plan is to play with friends over voice chat.

Pick Moonglow Bay for a cozy town-building sim where fishing drives progress.

Pick Cat Goes Fishing if the physics of the catch matter more to you than the surrounding world.

Pick Stardew Valley or Sea of Stars if you want fishing embedded in a much bigger game, with Stardew leaning sim and Sea of Stars leaning story RPG.

Pick Chill River when you want ambient background rather than a game.

Wait for the next How to Fish update if what you specifically loved was the arcade boss loop with a bow. Nothing else on the list is that exact thing.

FAQ

Is How to Fish a fishing game or a shooting game? Both. You fish with a bow, and the “fish” include hostile creatures and boss ships. The mechanical layer is fishing physics; the arc is arcade boss encounters.

When did How to Fish come out? The base game shipped in 2025 with a small early-access run before that. The Manta Boss update was the most recent major content drop.

Which alternative is closest in feel to How to Fish? Cat Goes Fishing for the mechanical layer, Dredge for the “fishing but wrong” tone, Webfishing for the arcade multiplayer feel. None of them are exact matches; that is part of why How to Fish stood out.

Do any of these run on Steam Deck? Dredge, Stardew Valley, Sea of Stars, and Webfishing are Deck Verified. Moonglow Bay, Cat Goes Fishing, and Chill River run cleanly under Proton but are not officially Verified.

What is the fishing game that came out with the Manta boss? That is How to Fish itself. The Manta Boss is the largest single encounter added in a post-launch update.