
Mini Metro turns subway planning into a calm, addictive puzzle: stations appear, you draw lines to connect them, and trains carry passengers home while the network quietly grows past what you can manage. There’s no combat and no timer telling you to hurry, just a shape puzzle that gets harder the longer you survive. We built Route Weaver, a small original take on that same loop, playable right here with nothing to install.
Play Route Weaver now
Drag from a station to another to draw a line. Best played with sound on.
How to play Route Weaver
Two stations are already on the board when the page loads, and drawing your first line is the whole tutorial: press down on one shape and drag to another to connect them, on mouse or touch alike. Once a line links two stations, a train starts running back and forth automatically, picking up passengers who want to reach a station shaped like their icon and dropping them off when it arrives. New stations keep appearing over time, and you only have a handful of lines to work with, so you have to decide which shapes to connect and when to stretch a line further rather than start a new one.
Passengers pile up at a station while they wait, and a station that stays overloaded for too long ends your run. Score is how many passengers you deliver and how many in-game days you survive before that happens. Every day you last unlocks one more line to draw with, up to six. The station layout for the day is the same for everyone who plays, so you can compare notes, and your best score is saved on your device between visits.
How it compares to Mini Metro
Route Weaver keeps the mechanic that makes Mini Metro work: drag to connect shaped stations, watch trains run the routes automatically, and manage a limited set of lines against a network that keeps growing whether you’re ready or not. The escalating station spawn rate, the overcrowding fail state, and the daily layout that’s shared across players all come straight from that same design.
What we dropped is everything built on top of that core loop over the real game’s decade of updates. There are no real-world city maps modeled after London, Paris, or Tokyo, no rivers or tunnels to route around, no interchange stations that connect multiple lines at a hub, and no achievements or unlockable game modes. Route Weaver runs on one abstract board with five station shapes and a single endless difficulty curve, not the dozens of hand-crafted maps the full game ships with.
If a few rounds of Route Weaver have you hooked on the genre, that’s exactly when to grab the original. Mini Metro’s real city maps, its calmer Extreme and Play modes, and years of map packs are a much deeper version of the same idea than a free browser tab can offer.
Get the full game
Mini Metro is a paid desktop game from Dinosaur Polo Club, built around dozens of real city maps with their own rivers, bridges, and difficulty quirks. It also has mobile versions on iOS and Android if you’d rather play on a phone.
Download: Mini Metro on Steam
FAQ
Can I play Mini Metro in a browser?
Not the real game. Mini Metro is a paid download on Steam, iOS, and Android with no official browser version. Route Weaver, the game embedded above, is a separate original game we built that’s inspired by its line-drawing loop, not a copy of the original.
Is Route Weaver the real Mini Metro?
No. Route Weaver is an original game built by the Unstore content team with its own name, art, and station shapes. It’s not affiliated with, endorsed by, or made by Dinosaur Polo Club. We built it so readers can feel out the line-drawing puzzle genre before deciding whether to buy the real thing.
Does it work offline?
Once the page has loaded, yes. Route Weaver is a single self-contained file with no external requests after that, so it keeps running without a connection. Your first visit still needs one to load the page.
Is it free?
Yes, Route Weaver is completely free with no signup, no ads, and no in-game purchases. Mini Metro itself carries a modest one-time price on Steam and mobile app stores.
Does my score get uploaded anywhere?
No. Your best score is saved with your browser’s local storage on your own device. We don’t collect it, and it doesn’t sync to any server or account.